Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
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Post by Katie on Aug 30, 2016 12:51:30 GMT
The response about infantry is;
"if you're foolish enough to let sci-fi infantry, with their fancy short range anti-armour weapons get closer enough to charge your mechs and tanks then you deserve everything you get."
This does sort of make them worth their 1 point...
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Post by kaustic on Aug 30, 2016 17:10:17 GMT
Well that worked quite well.
Tanks (and infantry rule), Mechs are for fools :-)
Thoughts/RFQ
Infantry are too fast. Drop their speed ,or only allow 2 or even 1 moves per turn instead of three, but give them greater overwatch to compensate. Also APC would not have a point if the troops could just trott along all day at the same speed.
Damage sort of worked, will be better with off table sheets.
Not sure about the everyone opting for degradation of movement above all else. Maybe no more than 2 damage per shot can be assigned to a particular stat, the rest woulf have to spread more evenly. So lots of little hits would produce a controllable degradation but being hit by something nasty would have bigger consequences.
Combat ranges seemed to be getting too close. Maybe have that short range thing for all vehicles/heavies but not foot soldiers, ranges below 6" count as six for the roll. Infantry can be buggers to hit when they get up close and personal.
Was there rules for cover?
Close combat. Brutal but effective. Is there a way of getting two stands onto one to improve your odds.
Overall its a 'yes, from the boaty
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Aug 31, 2016 11:11:12 GMT
"Infantry are too fast. Drop their speed ,or only allow 2 or even 1 moves per turn instead of three, but give them greater overwatch to compensate. Also APC would not have a point if the troops could just trott along all day at the same speed."
Ah, so the author was talking about this -- "why aren't there rules for APCs?" and his answer was that the "mobile infantry" (which was most of it) includes their having APCs as integral parts of the force. That's why they can bimble about at those speeds.
Yes there are rules about cover. I don't think we applied them properly. The biggest benefactors would probably have been Rory's drop inf skulking behind the airfields bunkers.
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Aug 31, 2016 11:14:20 GMT
Airborne infantry have a move of 3 -- which is the basic "on foot" speed (it's the price they pay for their deep deploy bonus -- no APCs).
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Post by rflowings on Sept 1, 2016 21:42:30 GMT
My troops boldly seized the objective and bought time for what I choose to assume was a successful advance by my esteemed colleague and the utter rout of the enemy. I'm afraid I took filer a l'anglaise too early to see the final victory.
The 'integral APC' idea makes a lot more sense and definitely makes a mechanised infantry force sound attractive.
A nice ruleset except for tracking damage on units, which was a bother. Partly it was a function of the markers, if there's a better technical solution to that the game would be much more playable.
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Post by kaustic on Sept 6, 2016 20:12:20 GMT
I could go for fielding a unit for this. Models are cheap enough at this scale,and have seen some I like that look of ,being SF enough , and being so small will hide my deplorable painting !
Campaign anyone ? For some random reason I am thinking a shellworld (just re-read my Ian Banks). Impose some limits on air power.
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Sept 30, 2016 19:11:33 GMT
I've picked up some dinky-mechs to make a mercenary mech unit!
I've also got the stats sheets laminated.
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Nov 18, 2016 23:38:53 GMT
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Post by kaustic on Nov 28, 2018 18:06:37 GMT
Thinking about putting my hat into the ring for this system as a cheap buy in
So how many elements would be a good start? Less inclined towards mechs.
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Nov 29, 2018 8:23:52 GMT
Wooohooo!! Well, the army size is supposed to be 15 points. So 15 elements is really your maximum... The conventional forces I got consist of a heavy unit of [ 4 big tanks, 2 small tanks and 4 infantry ] and a light unit of [ 2 small tanks and 8 or 9 infantry ]. 6mm inf usually comes in packs of 30 to 50 with a mix of figures so I think I ordered 3 packs of different infantries & 4 each of two kinds of tanks. You'll need bases as well -- I liked warbases.co.uk/?product=flames-of-war-style-bases in 1x5/8 (they're FoW command bases) which are about the right size to put 1 tank / 4-5 infantry on. The brigade stuff fits nicely onto them, some of the larger resin kits might need something a bit bigger.
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Post by kaustic on Dec 7, 2018 14:54:14 GMT
My order has arrived
4 heavy tanks 2 light tanks 3 MICV 3 light Mechs 1 pack normal infantry 1 pack heavy infantry
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Dec 8, 2018 10:45:45 GMT
I'll see if dry-erase pens work on Magic-the-Gathering sleeves -- if so I could do stats cards to fit them. That might work better than the big laminated cards cos we can fill in the unit stats in pen.
Somewhere I've got a mercenary mech army I was painting up. I'll go dig it out.
I did a load more buildings as well waiting to see the table.
Wooohooooo!!! Pew-pew-pew!!!!
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Dec 8, 2018 10:51:58 GMT
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
|
Post by Katie on Dec 16, 2018 9:28:32 GMT
I have ordered a bunch of stuff from GZG to see what their 6mm is like then discovered they have a christmas offer so added in loads of extras (civilian vehicles, parts for doing conversions, some landing ships). Going to try Scotia-Grendel's as well. This setting is quite cool and there's some nice pictures of the models: Alt-1990s Cold War. www.madaxeman.com/main/6mm_Sci_Fi_2016_2.php
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Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
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Post by Katie on Dec 16, 2018 12:54:40 GMT
Space Rats!!!!
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