Katie
Cato Would Be Proud
We need bigger datas.
Posts: 625
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Post by Katie on Aug 20, 2017 18:34:45 GMT
We tend to prefer calling them "the kitten ships"...
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Post by Timf on Aug 23, 2017 9:03:51 GMT
OK, so the Scenario was essentially Hunt the Bismark - a Klingon B10 facing a Kzinti Medium Cruiser with full refit, a Romulan Warbird with refit (and Plasma R) and a Gorn Heavy Cruiser without refits. A mass of Asteroids and a few planetary bodies scattered the board with some UIOs in the asteroids. This game introduced drones at medium speed and shuttles to the game in much larger levels, as well as the first use of Plasma torpedoes and their pernicious pseudo plasma torpedoes. Also, we saw the first use of a cloaking unit and other electronic warfare. The bigger ships, the higher number of manoeuvre units and the wider firing opportunities meant for a slower game - we got 3 turns completed compared to 7 with smaller ships. The B10 wasn't obvious at the start - so the Kzinti and Gorn steamed forward steadily and started to run along the line of asteroids launching shuttles to go find out what was in the asteroids (mines it later transpired). The Romulan ran in under cloak at a slower speed. The B10 opened up with long range disruptors punching a chunk out of the Kzinti cruiser. The second turn saw people close and the B10 revealed in all it terrifying glory - 20 phasers, 10 disruptors, 8 drone racks - no fighter though I was feeling nice. Plasma was launched as the Romulan decloaked and the Gorn closed. The Kzinti launched drones but the bucket and the Klingon replied (targeting the Kzinti drones mostly). An exchange of fire twixt the B10 and the Kzinti left the Kzinti holed but still fighting. A combination of light phasers, Anti-drone systems and the drones themselves saw missile combat cancelled out, mostly stripping phaser defences. The plasma inbound to the B10 (real and Pseudo) neutralised its phasers and while the Gorn plasma landed to limited effect, the Romulan torpedo struck for 30 points of damage causing the B10 to start a turn away manoeuvre. Phaser fire was exchanged knocking the odd box here and there. Drones struck the Gorn, but despite an 8 drone initial swarm the combination of phaser fire from both ships and shuttles plus the Kzinti helping with antidrone systems only two remained doing substantial shield damage but not critical levels. The final turn saw the B10 circle, taking a punch up the backside from Gorn plasma which was much more effective due to the heavy firepower directed at the Kzinti, leaving it crippled.
Time fell upon us at that stage. The Romulan came out of it well - no damage to the vessel to speak of, data on the enemy/ally's new ship and some tactical experience with plasma and cloaks. The Gorn did the most damage to the enemy demonstrating effective use of multiple plasma launchers but still not cracking the shields of the B10 and took minimal damage in return (shield only). The Kzinti came in for a knife fight and essentially took a faceful of fire for its trouble and the brunt of the damage meant taking a crippled ship home to the Duke.
Two more turns would undoubtedly have seen the death of the Kzinti, and probably the Gorn getting raked as by this point is was well within range of the B10s multiple disruptors and out of plasma so facing 15 phaser 1s as the B10 turns - and either having to give up its phaser return fire or facing drone swarms without the antidrone support of the Kzinti. Reinforcements would have then arrived and we would have seen yet more interesting firepower.
We will do this again - I have a monster scenario I think that might work.
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Post by mrspaceman on Aug 23, 2017 12:26:52 GMT
And I missed it again. Totally my fault this time, you totally said you were going to play. If you're playing in a few weeks' time, I'll be free (11 Sept), there are other things to play, I'm sure, if not.
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Post by Timf on Aug 23, 2017 18:15:26 GMT
11th Sept will be Formula D, I suspect. There will be another game played - if you know when you are down I can aim the two. We are still doing games to familiarise people to the game and the range of systems so there is plenty of scope.
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