|
Post by rflowings on May 1, 2015 19:19:10 GMT
Excellent! I look forward to giving it a whirl. See you Monday!
|
|
|
Post by rflowings on Apr 30, 2015 17:08:04 GMT
Ahoy!
Katie - I was planning to do some prep to run a game on Monday myself, but was unsure if you were one of the group doing Deathwatch. If you are free, would Monday the 4th be a good time to try out the Rampant rules?
I can see a fair bit of flexibility in the Perry boxsets and depending on how the ruleset works out I fancy putting together some troops for the Riverlands Campaign. If bases are interoperable for Rampant and you wouldn't regard it as too gauche, that could open the way for larger scale ahistorical games a la Battlegames' War of the Faltenian Succession.
|
|
|
Post by rflowings on Apr 27, 2015 15:12:14 GMT
Hi Tim,
Red 11, standing by.
|
|
|
Post by rflowings on Apr 25, 2015 8:59:04 GMT
I'd certainly like to try out the rules, and £25 to get on the table at 28mm (in a historical setting, egad) is an extremely good deal to say the least.
Agincourt-through-WotR isn't my period of history and I would find it tough to get into, but I was considering building 2+ forces for a 'Thrones setting last year, and if there's interest in actually playing games with 'em that would send the project right back up the to-do list. I was planning to take a look around the terrain cupboard anyway this Monday coming so I will have to see what we have at our disposal for Westeros, like the tiny, polystyrene Capability Brown that I am.
|
|
|
Post by rflowings on Apr 24, 2015 19:05:18 GMT
I've not played the original, but my ears pricked up because Dragon Rampant translates in my head to "Winter is coming..."
|
|
|
Post by rflowings on Apr 19, 2015 16:03:03 GMT
Hi Tim,
I must offer my apologies - I will be unable to make it tomorrow night after all due to family commitments, but I am still very keen to have a crack at this if you're still up for it next Monday.
|
|
|
Post by rflowings on Apr 18, 2015 19:28:24 GMT
Now that's information I can use. I shall have a rummage on Monday.
Also, I must ask - is one of the scenarios available "it's a trap"? If not, I have to question this game's authenticity.
|
|
|
Post by rflowings on Apr 17, 2015 22:28:29 GMT
I'm up for space dogfights. Give me a squadron of Ackbar's Angels and it'll all be over by Life Day.
If you're bringing the star mat, would you object to using it for a G.O.B.S. game? Only if we have time and there's interest. It's something I'd like to try at some point although I suspect X-wing would be engrossing enough for one Monday.
|
|
|
Post by rflowings on Apr 12, 2015 19:19:04 GMT
Ahoy! Sorry for the double post, I'm currently drafting army lists. How many points are we working with for a standard game at present?
|
|
|
Post by rflowings on Apr 11, 2015 18:57:49 GMT
I may scratchbuild sabots myself to fit in with my basing if that's suitable. Thanks for the link!
|
|
|
Post by rflowings on Apr 11, 2015 17:18:50 GMT
Ahoy! I'll give the rules a read through tonight.
I'd very much be up for this as I have a great many High Elves who haven't seen action since around 2008. I will have to review the basing system and I may not have an army prepped for a month or so but otherwise this sounds ideal. Would appreciate discussing the ruleset on Monday though!
|
|
|
Post by rflowings on Apr 6, 2015 14:47:26 GMT
Thanks for the positive responses. I've also had one verbal vote for The Last, Last Place On Earth so I shall look into fleshing that one out.
I have a distinct impression that the trick to organising this will be to ensure that the plot can keep moving despite players cycling out for individual sessions. A polar expedition might actually be a pretty good setting to ensure that, with bases many miles apart being cut off for long periods.
I was also thinking of a 'research' function which would ensure that some of the mysteries and/or important artefacts of the game are revealed to players who are 'out of reach' and unable to make a session for a couple of weeks so they will have stuff to add on their return.
Hmm. I'll give it some thought. Watch this space.
|
|
|
Post by rflowings on Mar 29, 2015 19:25:12 GMT
'evening, all.
Many thanks for your welcome last Monday - I greatly enjoyed playing Tim's tutorial session of Xcom... although I suspect playing at a higher level would be psychologically damaging at both an individual and group level. I look forward to seeing you again tomorrow evening and I've been thinking of one or two games I could put on at relatively short notice (I have rulesets without enough miniatures, and miniatures without enough rulesets. Is there a tabletop gamer's 'law' for that? A proverb, say? Something pithier than this, that I am writing now?).
One of the projects I'd like to try this year is Spirit of the Century. The last RPG I ran was around 5 years ago and I've only done a bit of LARPing since. I've always enjoyed 1920s-30s pulp settings for everything from wargames to literature, and this rulebook was recommended to me by a pal in Oxford, so I've been reading it for a few months and I have come up with a few campaigns which might be of interest.
Particularly entertaining was the idea of generating characters by coming up with the trashy novel/movie titles that the characters have featured in, and working out plots and crossovers which tie into their careers before, during, and after World War One. SOTC has its tongue firmly in its cheek with its skill sets and stock characters, and although I'm not too interested in using the fluff they go into in the book itself, I was always going to be a sucker for any game with a rocketeer fighting a gorilla in a biplane while a zeppelin burns in the background featuring on the cover.
If this, or the ideas below, interest you at all, if you have any experience of SOTC, or you'd like to chat about it at all tomorrow night, please let me know (and vote in the poll).
Some short summaries of campaigns I have been thinking of running:
#1: The Syldavian Spring: The Taschist regime in Central Europe's foremost economic power, the Republic of Borduria, is organising an aviation conference just across the border at the same time as a succession crisis in the neighbouring Kingdom of Ruritania and an outbreak of anarchist agitation in Syldavia's capital, Klow. Someone clearly wants to start a war, or more likely everyone does, and it's up to our adventurers to secure Peace In Our Time. (Indiana Jones-esque European setting with never-ending Tintin references.)
#2: The Eye in the Ziggurat: The remote French colonial islands of Nouveau Navarre have long been a haven for unscrupulous sugar and coffee speculators, but now agents of the League of Nations, a disowned native prince with a grudge, and the Thule Society are stirring the foetid pot. Can our adventurers unearth the dark secret lurking beneath the archipelago's coral reefs? (X marks the spot somewhere between W.E. Johns, Robert Louis Stephenson, Jules Verne and Helena Blavatsky)
#3: The Last Place On Earth: Everything the civilised world thought it knew about mankind's place in space and time was overturned by the return of the Starkweather-Moore expedition from the fabled Antarctic "Mountains of Madness" in 1936. Now our adventurers must battle their way not only across the frozen polar landscape, but the zodiac itself as they strive to prevent our solar system from falling into the existential abyss! (Lovecraft-inspired, Burroughs-delivered cosmic dieselpunk adventure)
Thoughts?
|
|
|
Post by rflowings on Mar 17, 2015 18:13:25 GMT
Hi Timf,
Thanks for your response. Fortunately I have been working on (at least) two sides for every period mentioned so I can certainly set up games with relative ease.
I'll come and say hello next Monday just to introduce myself although I am still unpacking miniatures so it may be a couple of weeks before I can set up anything decent with my own resources.
Otherwise I shall have a nose around the site and possibly set up a thread to see if anyone's interested in specifics at a later date. I look forward to meeting you all!
|
|
|
Post by rflowings on Mar 16, 2015 22:16:36 GMT
Good evening all,
I recently moved to Cambridge and am keen to get involved in a gaming club here. I haven't been part of a club since I left Aberystwyth University a few years ago. There I mainly played boardgames after my enthusiasm for Games Workshop anything palled, but I'm up for playing whatever these days. If you all wouldn't mind, I'd very much like to stick my head 'round the door next Monday and say hello.
As to my immediate interests where I might have something to contribute, I have the following projects in mind for this year:
Black Powder (or similar musket-era gaming): 20mm, currently putting together French, Russian and British forces for the Crimean war and would be interested in anything 1815-1914. Also anything else musket era, or 20th century in principle.
G.O.B.S: Has anyone tried this (free, homebrew) starship wargaming ruleset? I've been scratchbuilding starfleets for about six months and wanted to take 'em for a test run. If anybody else has a good ruleset they'd like to suggest I'd love to play it, though.
Skirmish 28mm (sci-fi): I've been building up a set of non-GW science fiction miniatures as well and was looking for a sci-fi skirmish ruleset to try them out (I have some homebrew rules of my own but these having proved unsatisfying I was planning to try out some of Nordic Weasel's offerings... unless anyone has any good ideas?)
Skirmish 28mm (20th century): I have some Anglo-Irish War (1919-22) miniatures from musketeer and was thinking of playing a few games with them this year as well. As above, I have tried out some (somewhat more satisfying) homebrew rules for this period but I am looking to try out something more professional this year, possibly Osprey's interwar revolution rules.
As you may guess I'm not what you might call a power gamer but I am up for more or less anything - board games I particularly enjoy, I've been very interested to see some of my old favourites like Pandemic mentioned while I've been lurking on these boards. I look forward to meeting you all and hope I can add something to the club. Thanks for having me.
|
|